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Here's what we were really looking for. An XT-9 Terrier Shotgun.
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Somebody dropped a key between these two barrels...
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Notice the ceiling-fan, medical kit and ammo clips
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Got the keycard? Great, let's get out of here!
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Tada! A title screen! Yeah, I know... it looks kinda weird. But the lens flare didn't come out
too well when converted to 4 color mode. One of these days I'm going to explore 8-level gray scale, since
that looked so much better.
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Ooh, pretty steel plate textures. When finished, I will use four different banks of textures with 14
64x64 textures each unless it's too ravenous towards the memory.
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Damn. Who put this pressure-door here? I wonder how I get in?
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Hey... this switch looks like it does something important.
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Neat! Just like in Doom...
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That's what I'm talkin' about! The pressure door was linked to the switch. Now I can keep going.
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Other doors require keys. Still others are unlocked
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Ultimately, this the door your looking for, the elevator. But you'll need the key card to open it.
Every level has a keycard and it's usually well guarded.
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Ahh, my old company logo LIVES!! Hurrah.
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Hmmm... a door... where could it lead. Most of these doors have timers and will close 5 seconds after
opening, unless something is in their way.
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What's this computer doing here?
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Here is where you can save your games, download briefings, gain key cards or elevator passes or get
valuable hints and information. This is also where you can plan a mean game of pong or space invaders!
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